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Tremors 4: The Legend Begins

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Tremors 4: The Legend Begins (2004)

January. 02,2004
|
5.3
|
PG-13
| Horror Action Comedy Western
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In 1889, seventeen men die under mysterious circumstances, and spooked by recent events, the miners who populate the town leave in droves until there's nothing left but a shell of a community.

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Reviews

Jonah Abbott
2004/01/02

There's no way I can possibly love it entirely but I just think its ridiculously bad, but enjoyable at the same time.

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Mathilde the Guild
2004/01/03

Although I seem to have had higher expectations than I thought, the movie is super entertaining.

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Juana
2004/01/04

what a terribly boring film. I'm sorry but this is absolutely not deserving of best picture and will be forgotten quickly. Entertaining and engaging cinema? No. Nothing performances with flat faces and mistaking silence for subtlety.

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Gary
2004/01/05

The movie's not perfect, but it sticks the landing of its message. It was engaging - thrilling at times - and I personally thought it was a great time.

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jefuab
2004/01/06

Tremors 4: The Legend Begins is a prequel to the other Tremors films and the TV series.I find the experience of watching this film to be a pleasant one. It has humour and mild threat, with some tense scenes. I certainly think this is a better entry to the franchise that Tremors 3: Back to Perfection, and far superior than the latest, Tremors 5: Bloodlines.The Graboids are back to basics with almost no CGI, and they are convincing creations.It features real characters who are portrayed well by the cast, and sheds an interesting light on the origins of Burt Gummer through the exploits of Hiram Gummer, both played by Tremors veteran Michael Gross.This is a good watch; the story is well told, the monsters are fun to watch, the characters are likable, there's some effective moments of tension and traditional Tremors humour. Good film.

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GL84
2004/01/07

Arriving in his Old-West mine, an owner find the land overrun by a series of vicious, multi-toned worms that have scared off his men and vows to rid the beasts before they drive out the survivors.This was quite a thoroughly enjoyable conclusion to the series. One of its better elements here is the Old-West setting, which is quite ingenious and original at this point, as there's not a whole lot to really use the concept. The dusty, abandoned town, horse-drawn carriages and firearms in uses her makes for a vastly original take on the genre here with the setting being quite a bit different from usual creature features. The worms being placed on that kind of situation does offer a bit of fun where scenes like the mine assault in the beginning, their first assault on the camp in the desert as well as the ensuing battle in the storage warehouse causes this to be quite fun as well as getting the most out of the setting. That also has a few quite entertaining and enjoyable action scenes which keeps this going along quite nicely as there's plenty of other encounters, from a thrilling chase on horse-drawn carriage, the fine battle with the snake-like tongues and of course the finale which is the final stand in town against the creatures and really puts in some ingenuity to dispatch the creatures once and for all to make for an exciting and thrilling scenes. Along with the fabulous effects work on the worms and some decent enough bits of humor, there's some good points here while there's also a few flaws in this to bring it down some. The biggest one present is the lack of true light-hearted slapstick and goofy humor that's always been a part of the series, and that tends to stick out a little more than expected here. It's quite a distraction as it was a pronounced feature that was so successful before but is sorely missing here, either missing the point entirely or filled with a lame series of jokes and gags that aren't in the slightest bit funny. As the majority of these scenes are in the first half based on his arrival into town and their reactions toward him, it makes for a slightly more troublesome entrance for the film than expected as well as dragging this one out a little more than necessary. Another problem here is the fact that the worms themselves are on screen so rarely. They are on-screen only for a few scenes and the finale, and the rest of the time isn't that filled with the worms. This really hinders a lot of the film, especially the middle section, which has very little to get interested beyond what the humans are doing. Otherwise, there isn't a lot really wrong here.Rated PG-13: Violence, mild Language and children-in-jeopardy.

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Steve Pulaski
2004/01/08

The relationship Tremors 4: The Legend Begins and I have has long been a strange one, stranger than the original Tremors film going from a modestly successful, contemporary B-movie into a series that spanned three decades, a TV show, and an online video game. Tremors 4: The Legend Begins was never the sequel I craved to watch as a young child, totally invested in the universe of Perfection, Nevada and the biology of the Graboid. I always craved the first two films and watched the third film on special occasions, yet I was never drawn to the idea of a prequel to the franchise set all the way back in the 1880's. One faithful day when I was about nine, I settled into watch the film and shut it off after about forty minutes; the action wasn't there, the suspense was missing, the faithful characters I grew attached to over the course of the years weren't even a twinkle in the eyes of the characters, and, bottom line, the atmosphere felt all wrong. I put the film away and decided I'd never watch it again.About six years later, I tried once again, made it to the end credits, and generally liked what I had seen; it was a film I found pleasant enough, somewhat entertaining, but again, never really wanted to see again nor craved every year like the previous three films. Watching it for the third time, making it to the end credits of the second time, I'm caught between my downright hatred from my first "viewing" and the acceptance of my second to reach a point of indifference. Tremors 4 is a mediocre addition to a franchise that otherwise boldly worked with the elements of suspense and constructing biology of obscure, constantly developing creatures and an assembly of quirky but, for the most part, instantly lovable characters.Tremors 4 lacks that smoothness that made the first three films so investing, and doesn't really know how to assemble or make use of its time period without it seeming like a costume party. The film follows the town of Perfection, Nevada in 1889, when it is known as Rejection, Nevada. The town is a largely desolate, unremarkable town that is financially elevated by the silver mine, which soon becomes a dangerous location when numerous miners are reported dead or killed on the job in a mysterious fashion. To investigate, the mine's owner Hiram Gummer (Michael Gross), great-grandfather of the Tremors' franchise's Burt Gummer, a cold and mannered businessman concerned about his bottom dollar above all, arrives in Rejection.Hiram immediately gets acquainted to the townsfolk, to whom he is incredibly standoffish, before getting a look at the "dirt dragons" themselves. Before transforming into the typical subterranean beast we know them as, the worms are smaller, more land-oriented creatures, about the length of a skateboard, with spikes along their sides and a smaller head that resembles their Graboid successor. Hiram, Juan (Brent Roam), a mineworker, and Pyong Lien Chang (Ming Lo), current owner and operator of Chang's General Store, realize they're ill-equipped to combat the violent beasts, they enlist in the help of a skilled sharpshooter. The sharpshooter presents himself to Rejection as "Black Hand Kelly" (Billy Drago), an ominous figure cloaked in black and blessed with a quick trigger finger.Tremors 3: Back to Perfection was the point in the franchise when one could really see that the budgets for the films had become increasingly minimized and the fate of the series headed in the direction of Sci- Fi Network TV movies. Tremors 4 further reduces the budget to a real pitiful muddle of poorly conceived CGI and limited human interaction with the creatures. The combat and suspense elements included in the preceding films are notably missing from this one, sacrificed in favor of listless conversation between the characters that doesn't eloquently build character nor create any additional interest in the situation.Finally, there's the overall lack of spirit from the original three films. Those were movies that built off of one another, adding characters related to one another, providing epilogues to those who weren't in future installments, and linked together like an elaborate food chain. Tremors 4, aside from the connection to Burt Gummer and Walter Chang's market, largely feels divorced from the series all together, and although S.S. Wilson, Brent Maddock, and Nancy Roberts are all still a part of this film, a lot of the zest and the attributes that made the preceding films so watchable and easily lovable feels so subtracted that this might as well be a prequel made by total strangers of the series.Starring: Michael Gross, Brent Roam, Billy Drago, Sarah Botsford, and Ming Lo. Directed by: S.S. Wilson.

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Boba_Fett1138
2004/01/09

This fourth movie out of the Tremors-series is actually a prequel. The movie is being set in the time of the old wild west and again features Michael Gross in the main lead, this time as the ancestor of the character he plays in the other movies. He is actually the only actor out of the series that has appeared in all of the, so far, four Tremors movies.This movie is directed by S.S. Wilson again, who also directed the second movie out of the series. He is also the writer of all of the Tremors movies and served as a second unit director and producer on some of the Tremors movies as well. In other words, here is a guy that really understands the series. Yet the two movies that he directed are also the worst out of the series. Not that they are horrible or anything though, just a bit messy and less interesting to watch.The movie seemed to have a good and original idea with its main premise of making this a prequel but they did too little interesting with this in the actual movie. It actually takes quite a while for this movie for its action to kick in. The action itself is also less tense and spectacular, which is probably also due to the time period that the movie is being set in.But you can say a lot of negative things about this movie. Fact remains however that for a fourth movie in a series such as this one, it certainly ain't a bad movie. It's still being entertaining for most part and if you liked all of the previous movies out of the series, there basically is no reason why you wouldn't like and enjoy this one as well.A certainly decent enough movie. They are still playing with the idea to make a fifth movie as well and I don't see any reason why they shouldn't make it really.6/10http://bobafett1138.blogspot.com/

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